Showing posts with label hades. Show all posts
Showing posts with label hades. Show all posts
Saturday, July 11, 2015
A HADES Squad, supported by a Nemesis LSV, conduct a patrol of an abandoned colony...
Working on a new board with GameCraft Miniatures buildings that we jointly designed. They are really easy to put together and they look nice!
Here is a HADES squad with a Nemesis LSV. I need to actually get around to stat'ing theses guys up for SpecOps and running some more solo games. I do have more mercs to paint up too.
Labels:
clearhorizon miniatures,
hades,
nemesis,
specops
Tuesday, April 28, 2015
HADES Operative in Multicam
Hi everyone!
Here is my take on a multi-cam uniform:
I started with the base layer of baneblade brown,
Then I did oak brown large splotches
Then I did large splotches of Brown Violet
Then I did small squiggly lines (very fine, go back over with brown violet if too thick) with black
Then I did little non-uniform dots of Dark Sand.
Then I did a very watered down (like 5:1) coat of the Brown Violet. This really brought it together.
Then I did a watered down (3:1) wash of Strong tone.
And feedback or critiques are welcome!
What do you folks think? Do you guys prefer the grey exo-skeleton, or the tan one?
figure from http://www.clearhorizonminiatures.com
Here is my take on a multi-cam uniform:
I started with the base layer of baneblade brown,
Then I did oak brown large splotches
Then I did large splotches of Brown Violet
Then I did small squiggly lines (very fine, go back over with brown violet if too thick) with black
Then I did little non-uniform dots of Dark Sand.
Then I did a very watered down (like 5:1) coat of the Brown Violet. This really brought it together.
Then I did a watered down (3:1) wash of Strong tone.
And feedback or critiques are welcome!
What do you folks think? Do you guys prefer the grey exo-skeleton, or the tan one?
figure from http://www.clearhorizonminiatures.com
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