Types of Missions:
Note: Instead of map pieces, each mission can possibly give you Alien Artifacts, dead specimens, live specimens, or live command aliens.
Crashed Spaceship: Your interceptors have forced an enemy spaceship to Crash land, go in and mop up survivors and retrieve any “specimens” and technology.
Requirements: None
Lurkers: Any number of lurkers may be used.
Set Up: Players place scenery to a mutual satisfaction. The threshold player places the crashed spaceship within 10 inches of the center of the board. Half of the lurkers (rounding up) deploy within 5 inches of the craft, the other half deploy within the craft. Threshold may choose which side they deploy on and may deploy within 5 inches of the table edge.
Special Rules: none
Starting the Game: Each side rolls a 1D6. The side with the higher roll may choose whether to go first or second.
Ending the Game: The game ends when one side has been removed from the table.
Treasure: If EX-COM wins the mission then any Aliens with a Major Injury count as dead specimens. You can search for Alien Artifacts just like Map Pieces.
Landed Spaceship: Your base radar has detected a landed scout ship and it’s time to send in the containment teams.
Requirements: None
Lurkers: Any number of lurkers may be used.
Set Up: Players place scenery to a mutual satisfaction. The lurker player places the landed spaceship within 10 inches of the center of the board. Threshold may choose which side they deploy on and may deploy within 5 inches of the table edge. The lurker player then deploys anywhere on the table, at least 10 inches from a threshold model and out of LOS.
Special Rules: none
Starting the Game: Each side rolls a 1D6. The side with the higher roll may choose whether to go first or second.
Ending the Game: The game ends when one side has been removed from the table.
Treasure: If EX-COM wins the mission then any Aliens with a Major Injury count as dead specimens. You can search for Alien Artifacts just like Map Pieces. Since the alien ship is intact there is more of a chance to recover alien artifacts. Every Alien Artifact you find roll 1D6, on a roll of 5-6 you gain an extra Alien Artifact.
Let me know what you think!